Catch the Bug - 20 Pack


Are you ready to “Catch the Bug”? The bug is a truly fantastic and meaningful electronics learning activity. Finished bugs run around the floor with their own personality. They roam and explore by bumping into objects and finding new paths around the room.

Bugs teach basic electronics through a physical interactive experience; an experience that yields deep and long lasting understanding. Electrical concepts have never made so much sense, or been so much fun.

Bugs have inspired countless students to pursue STEM careers, drastically increasing interest and enrollment in STEM courses, especially for girls. 


Classes Using the Bug:
Technology, Engineering, Science, Vocational After School, Home

Age Level:
Ages 13 and above; Bugs are used from middle school to university levels

The Bug Activity...

  • makes electrical concepts interesting and understandable
  • appeals to a multitude of abilities, ages and knowledge levels
  • allows students to work at their own level and pace
  • challenges students to gain a higher level of understanding
  • provides additional challenges for advanced students
  • provides structure and support for students with limited understanding
  • challenges and engages students like no other electronics project
  • teaches electrical concepts using exciting physical feedback
  • allows students to take ownership in the learning process, and take home the finished bug
  • surprisingly inexpensive

Bugs Teach:

  • Electrical Circuits
  • Current
  • Voltage
  • Resistance
  • Switches
  • Schematic Diagrams
  • Soldering Techniques

What's in the "Catch the Bug" Electronics Activity?

What's in the "Catch the Bug" Electronics Activity?

Component: 20 pk Quantity:
Bug Motors 40
Bug Switches 40
Feeler Tubbing 2
Bug Tires 2
Feeler Wires 40
5/8 Screws 80
Spade Connectors 20
Battery Holders 20
Bug Bodies 20
Colored Bug Wire 20
1/4 Screws 40